The Darkness 2 review | PC Gamer - Product Description

The Darkness 2 review | PC Gamer - Product Description

Looking for:

- The Darkness II - 2K 













































   

 

The Darkness II on Steam.



 

Read Full Review. It may not end up being the best shooter of , but it could very well be the one that makes you feel the most powerful. Some of these powers are functional, providing additional ammunition or shortening reload times; others are ridiculous. Collecting relics, which serve as collectibles, earns a small amount of Essence. Meme Run is the only game in the world.

Delivered by FeedBurner. Telephone Your telephone number is opetional. Search for:. Share this post Digg Tweet Stumbleupon delicious reddit Facebook. Related Posts. All updates included. Recent Posts. Red Sakura Mansion Free Download. Dark Desire 3 Free Download. PlateUp Free Download. Recent Comments. This is not necessarily a bad thing, as a clone with a new story does not always work out. The biggest difference is the art style, The Darkness 2 has a cell shaded motif that works for me, but I could understand some people not caring for.

I played on PC and thought the controls worked well for a console port. As was the case with the original, the story and art was this games strong point, both felt real and were fun. The voice acting was generally good, but like many games got cheesy at a few points. I also thought the Vendettas part of the game is fun, though I have yet to actually try the multiplayer. The only major con for me was the length of the single player campaign, it is short. Other than that this is a great game.

This game is simply fun! I never had a chance to play the first Darkness, but I sure wish I had now! It's hard to describe how I truly felt while playing this game. The demons and the finishing moves made me say, "Oh my God! Certainly a game not for the, weak of heart, sort-of-speak.

The game truly is violent, but that being said, it is really fun. Graphics: The graphics are wonderful! While there could have been more blood involved when ripping someone in half with your demon heads, they were fantastic. Now, I do have a reasoning why I think there should have been more blood, I like a tab bit of realism in my games.

While not necessary, it would have added a more gory touch. But I suppose that's why they didn't do that, it wasn't necessary. I have to give the graphics a 4. From the balance of the shadows, to the texture of objects around you, Darkness really did do a wonderful job! Voice Acting: The voice acting was beautiful, although sometimes I was annoyed by Jackies voice. Not entirely sure why though, just something about it didn't sound right to me. That of course is purely my take on that matter.

The voice acting was just fine. Smooth, the actors who did the voice acting deserve a pat on the back! I give the voice acting a 5. Controls: I never thought slight twitches would be so gratifying! A twitch up, slice a mans arm off, a twitch down, slice the other, ect ect. I don't have a fancy gaming mouse to play with right now, but even with my cheap Logitech mouse, I felt I was getting the most out of what I could in this game!

It responded beautifully! I never thought I could do so many actions with just my mouse. Movement with my keyboard was just as easy too. The game just responded very well, I have to give the controls of Darkness II a 5!

Hands down, it deserves it. Overall Environment Sound: The O. I wouldn't say it was exalting, but it was good. Then again in this game, the O. You're often getting shot at, or making loud motion movements with your demons, for there to be any real use for other noises. With that regards, it is rather quiet in some areas.

I give the O. And 4. Story: The Darkness II grabs your attention, and doesn't let go. You can't help but keep going to see what's going on especially if you were like me and hadn't had a chance to play through the first. You're curious to see where things go, especially about mid-way the game when things get, interesting.

No spoilers of course, if you haven't played this game, really, pick it up. I give the story in the Darkness II a 5. Artificial Intelligence: The A. You have no choice. You must understand what's going on. You shall visit all rooms, find out indications, collect objects, combine them together and use them to get more and go further.

For that, you shall click on the interactive items and read carefully the comments that appear, because they are important. To combine two items, click on one to take it and click with it on the second one, directly into your inventory.

But take care! That's not all of it A ghost is haunting around, that you shall avoid at all cost to remain alive. You will have to understand how to protect your life. Fortunately, you will rapidly see that a certain signal anounces the arrival of the ghost, which gives you enough time to hide.

 


Darkness 2 pc game -



 

The game is the sequel to The Darkness and based on the comic book series published by Top Cow Productions. The player controls Jackie Estacado, a mafia hitman who possesses a mysterious power called "the Darkness" that grants him supernatural abilities and a pair of Demon Arms.

The game features elements found in role-playing video games such as skill trees , experience , and a four-player cooperative mode. The player must rescue the soul of Jackie's dead girlfriend, which was trapped by the Darkness in Hell, and confront the Brotherhood, a group of armed cultists trying to take the Darkness away from Jackie.

Digital Extremes replaced the first game's developer Starbreeze Studios , though Paul Jenkins returned to write the script for the sequel. While the main narrative was envisioned to be a personal journey for Jackie, developers described the cooperative multiplayer mode as a "dark comedy".

The development artists hand-painted the majority of the game's assets to create a comic book-influenced visual style. The game received positive reviews upon release, with critics praising the gameplay, story, pacing, and art style.

Criticisms were directed at the game's short length, technical issues, and lack of replay value. The game debuted as the third best-selling game in its first week of release in the United Kingdom. Jackie can use various firearms, such as submachine guns, shotguns, and assault rifles, and has the ability to dual wield some of these weapons.

The game features elements found in role-playing video games. Killing enemies, devouring hearts and performing executions earn the player Essence, which can be used to purchase upgrades at various talent shrines. Collecting relics, which serve as collectibles , earns a small amount of Essence. The Execution tree allows each execution to net more benefits, such as gaining a massive amount of health, ammo or a shield. The game features a cooperative multiplayer campaign called "Vendettas" that runs parallel to the main campaign and allows up to four players to play together.

Each character has different Darkness powers and is armed with a unique special weapon. For instance, Inugami is a character who uses a Darkness-infused samurai sword, while Shoshanna uses a blunderbuss which can shoot without bullets.

Although the mode can be played solo, the experience is significantly more difficult. Jackie Estacado Brian Bloom has become head of the Franchetti family, and has learned to suppress the Darkness Mike Patton , an ancient demonic force in his bloodline.

Jackie is haunted by the memory of his murdered girlfriend, Jenny Romano Stephanie Frame. Jackie and his crew are attacked in a restaurant by a rival gang. Wounded, Jackie restores his powers using the Darkness. Aided by the Darkling Peter Newman —a goblin-like familiar—Jackie pursues his attackers into the subway.

A vision of Jenny appears, then Jackie is apparently hit by a train. Reawakening with his men, Jackie plans a counterattack. Jimmy the Grape Frank Ashmore , provides a lead that points to Swifty, a crime boss. Swifty is subdued; he explains that a shady group at the Brimstone Club brothel paid him to put the hit on Jackie.

The Darkness murders Swifty to silence him. Vinnie Rick Pasqualone enlists his contact at Brimstone to help them. At the club, Jackie encounters armed cultists of the Brotherhood, a secret society who ordered the hit and wish to use the Darkness for themselves.

They ambush Jackie with blinding lights that inhibit the Darkness, and Jackie is knocked out. Waking up, he finds himself crucified and a device the Siphon draining his dark power. He is greeted by Victor William Salyers who offers to take the Darkness from him in exchange for the lives of his family.

Refusing, he loses consciousness and finds himself in Hell where the Darkness keeps Jenny's soul. As the club burns, the Darkness offers Jenny's soul in exchange for the Siphon.

Jackie and his men retake the penthouse, but Jackie is shot by Bragg, a Brotherhood enforcer, who murders Sarah. Jackie awakens in a psychiatric ward where Jenny and his crew are staff and patients. They tell him that his mob stories are delusions. At Sarah's funeral, the Brotherhood launches another attack. Jackie subdues Bragg, who says Victor is based in an abandoned theme park.

Victor shuts Jackie in an iron maiden ; he loses consciousness. Again, he wakes in the ward, but the janitor his Darkling explains that the asylum is a trap to keep him away from Jenny. Victor drains the Darkness from Jackie. The Darkling helps Jackie escape and retake a small portion of the Darkness.

Jackie pursues Victor through a mansion once owned by Carlo Estacado, Jackie's father. Jackie learns from Victor that Carlo had promised the Darkness to the Brotherhood to keep Jackie free. Jackie kills Victor and impales himself with the Siphon, regaining the Darkness and killing himself to rescue Jenny from Hell. Jackie once again wakes up in the psychiatric ward where the staff offer to take him to Jenny.

The Darkling sacrifices himself to help Jackie escape. Jackie is confronted by Victor, Jenny, and an orderly who attempt to convince Jackie that his life as a mob boss is a delusion. On the roof, the player is given a choice to stay with Jenny in the ward, or reject the asylum and attempt to reach Hell.

If the player chooses to stay, Jenny and Jackie slow dance, and the game ends. Otherwise, Jackie jumps from the roof and falls into Hell. The Darkness sends demons to stop Jackie, but Jackie releases Jenny from her bindings and the couple embraces.

In a post-credits scene, Jenny is revealed to have become the new host for the Angelus , who has seen the destruction Jackie and the Darkness have caused. Jackie is too powerful and must remain trapped in Hell; leaving him screaming as the screen fades. Digital Extremes worked on the title for three years. Paul Jenkins returning as the title's writer. According to director Sheldon Carter, Digital Extremes agreed to assume development responsibilities as the team wanted to create a shooter with a large emphasis on the story.

Carter compared Jackie to Tony Soprano , a "badass" character who has to face a lot of internal struggles. According to designer Tom Galt, while Jackie was a mob boss on the surface, "in his heart he is human and a good-natured guy". The Darkness comic was a large inspiration for the team.

The team read the comic and decided to adopt a comic book-influenced "graphic noir" art style , as they believed the comic's use of high contrast colors contributed to its success. The team decided to make the title more action-orientated in an attempt to differentiate itself from its predecessor. Carter explained that they saw the Demon Arms as an opportunity to make the combat more "up close and personal".

The gameplay was designed to be violent, with some execution animations being removed for being not "extravagant" enough. The game's cooperative mode Vendetta features a story that runs parallel to the game's main narrative. The team envisioned Vendetta as a dark comedy with over-the-top characters. It is tonally very different from the main game, and the team hoped that players would use the Vendetta mode to "blow off some steam" after experiencing Jackie's story in the main narrative.

The team used the mode to explore other characters and elements in the universe, and Jenkins has written more than 10 pages of backstory for each of the four playable characters.

The game received generally positive reviews from critics upon release, according to review aggregator Metacritic. The story received critical acclaim from players. Mikel Reparaz from GamesRadar described the narrative as "part mob drama, part surreal comedy, and part supernatural revenge romance", though he disliked the cliffhanger ending.

While the game focuses on the relationship between Jackie and Jenny, Reparaz noted that the supporting characters were "endearing", and remarked that they were well-written and well-acted. He stated he liked the combinations of gun-play and Demon Arms gameplay, which he felt turned Jackie into "an unstoppable dynamo of horror".

He also enjoyed the execution animations, which he felt were "brutal" and "never quite get old", though he felt that the gun-play became repetitive by the end of the game. He further commented that the game's story focus enabled the title to have better pacing. He described the story as "unusual" and "creepy", and added that the game's narrative excels when it "plays with your expectations and has you wondering".

The gameplay received a positive response from critics. Daniel Bischoff from Game Revolution called the gun-play "responsive" and the Demon Arms "fun to control".

He particularly liked the combat variety and enemy types, which put the players in various combat scenarios, but was disappointed by the game's length, which lasted for only seven hours. He further praised the developer for making the combat faster and refining the gameplay of the original. He also liked the skill trees, which he felt have reinvigorated the combat during the later sections of the game. He was disappointed by the final levels, which he felt was a "slog" to play through.

The game's presentation received mixed reviews. Gilbert praised the art direction, calling it "gorgeous" and "impressive". Reiner, however, felt that the new art style did not capture the eerie feeling of the original game. From Wikipedia, the free encyclopedia. WW : April 18, Mike Patton voices the Darkness. Brian Bloom voices Jackie Estacado. Archived from the original on October 5, Retrieved March 13, Archived from the original on February 29, Retrieved March 7, The Guardian.

PC Gamer. Archived from the original on January 26,

   


Comments

Popular posts from this blog

Download | Creative Impatience - Navigation menu

Download AMIDuOS PRO for Windows 10, 7, 8/ (64 bit/32 bit) - AMIDuOS Specs

Download Free PDF Editor - free - latest version - Free PDF Editor